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Choose a number shown on one of the dice in the bottom left corner of the screen to move along across the board. If another Toon chooses the same number, neither Toon moves. Certain spaces on the board draw special cards when a Toon lands on them. Sometimes the cards are good news for you (you win extra jellybeans), sometimes they are not-so-good news (back three spaces). Think carefully before choosing a number that might put you on a card: it's always a gamble!
The first Toon to reach the finish line wins the race game, and gets extra jellybeans.
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Tap the RIGHT and LEFT ARROWS alternately to keep the green meter at the same level as the red marker in the power meter. If you do this, you drag the Cog toward the water. If you don't, the Cog drags you!
When you're playing with other Toons, everyone wins the same number of jellybeans as everyone else on that team at the end of the game, based on how well the team did.
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